An excerpt from my Interstellar Script Analysis which will be available 11/10/14:
2.) Plot Stability
(Movie) A “gravity ghost” is in Murph’s room, and gives the coordinates via a binary dirt message on the floor.
(Script) A probe crashes to Earth, leading Cooper to an island off the coast of California, where the remnants of NASA are mounting this final mission.
I preferred the script’s storyline here to the movie’s.
The problem with the movie is you start to paint yourself into a corner with the whole “spiritual” thing.
When Murph keeps talking about the ghost, I groaned in my seat thinking, “Shit it’s going to be her mom, or Coop’s going to die and it’ll be him.” Sort of like a “Swing away, Merrill,” moment.
I was part right, part wrong, but the probe idea still worked a lot better, and didn’t force a plot “stretch” early on.
(Note – I personally wasn’t satisfied with Cooper finding the “timeline” of the bookcase. Not when I left the theater after, and ESPECIALLY not after I read the way it played out in the script.)
The probe works.
It’s a logical reason for why the machines (including the early captured Indian/Russian drone) are seeking a certain point AND gets Cooper to NASA without “ghosts.”
Want the full review? Follow this link to the script review.
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